I write game on Swift in SpriteKit. I have two classes one is named "GameScene" and "PlyScene". I want to read highscore from "PlyScene" in "GameScene" class, but when I do it I have Thread 1:EXC_BREAKPOINT
Cod in PlyScene:
func save() -> Int{
if score2 < score{
score2 = score
println(score2)
let defaults = NSUserDefaults.standardUserDefaults()
defaults.setObject(score2, forKey: "score2")
defaults.synchronize()
}
return 0
}
Code in GameScene:
let defaults = NSUserDefaults.standardUserDefaults()
if let score: AnyObject = defaults.valueForKey("score2"){
println("yes")
scoreText1.text = String(score as NSString)
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