I have some ALAsset *asset which holds a photo from my photo library. I'd like to load its fullResolutionImage, but first I wanted to see if there is enough memory available to do this. Is it possible to figure this out some way without actually trying to load it?
IPhone : Way to figure out if there is enough memory to load ALAsset without loading it?
on Wednesday, March 25, 2015
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but first I wanted to see if there is enough memory available to do this. Is it possible to figure this out some way without actually trying to load,
Way to figure out if there is enough memory to load ALAsset without loading it? I have some ALAsset *asset which holds a photo from my photo library. Id like to load its fullResolutionImage
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